[gd_scene load_steps=5 format=2] [ext_resource path="res://units/base_unit.gd" type="Script" id=1] [ext_resource path="res://units/falcon.png" type="Texture" id=2] [ext_resource path="res://units/points.tscn" type="PackedScene" id=3] [ext_resource path="res://theme/ui.tres" type="Theme" id=4] [node name="unit" type="Panel"] self_modulate = Color( 1, 1, 1, 0 ) margin_left = -50.0 margin_top = -50.0 margin_right = 50.0 margin_bottom = 50.0 theme = ExtResource( 4 ) script = ExtResource( 1 ) __meta__ = { "_edit_use_anchors_": false } sprite = ExtResource( 2 ) [node name="sprite" type="Sprite" parent="."] position = Vector2( 50, 50 ) texture = ExtResource( 2 ) [node name="points" parent="." instance=ExtResource( 3 )] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 margin_top = 70.0 margin_bottom = 115.0 [node name="move_hint" type="Line2D" parent="."] points = PoolVector2Array( 50, 50, 0, 0 ) antialiased = true