# SpaceTac, a space tactical RPG [![Build Status](https://travis-ci.org/thunderk/spacetac.svg?branch=master)](https://travis-ci.org/thunderk/spacetac) [![Code Coverage](https://codecov.io/gh/thunderk/spacetac/branch/master/graph/badge.svg)](https://codecov.io/gh/thunderk/spacetac) **Disclaimer: this is a work-in-progress technology preview** [![Play Online](https://thunderk.net/spacetac/play.svg)](https://thunderk.net/spacetac/) *Play directly in your browser, no download or dependency required.* ## How to develop If you want to build on your computer, clone the repository, then run: npm install # Install dependencies npm test # Run unit tests rpm start # Start development server, and open game in web browser After making changes to sources, you need to recompile: npm run build ## Attributes * **Initiative** - Ability to play before other ships in the play order * **Hull** - Amout of damage that a ship can receive before having to shut down all its systems * **Shield** - Amount of damage that the shield equipments may absorb to protect the Hull * **Power** - Available action points (some actions require more power than others) * **Power recovery** - Power generated at the end of a ship's turn ## Capabilities * **Materials** - Usage of physical materials such as bullets, shells... * **Electronics** - Components of computers and communication * **Energy** - Raw energy manipulation * **Human** - Management of a human team and resources * **Gravity** - Interaction with gravitational forces * **Time** - Manipulation of time