/// module TS.SpaceTac.Equipments { export class PowerDepleter extends AbstractWeapon { constructor() { super("Power Depleter"); this.setRange(200, 300, false); this.ap_usage = new IntegerRange(4, 5); this.min_level = new IntegerRange(1, 3); this.addStickyEffect(new AttributeLimitEffect("power_capacity"), 4, 3, 1, 2, true); } } }