/// module TS.SpaceTac.Equipments { export class ShieldTransfer extends LootTemplate { constructor() { super(SlotType.Weapon, "Shield Transfer", "Generates small gravity wells between the ship's and the target's shields, stealing physical properties and energy"); this.setSkillsRequirements({ "skill_gravity": 1 }); this.setCooldown(irepeat(3), irepeat(3)); this.addFireAction(irepeat(3), istep(150, irepeat(10)), 0, [ new EffectTemplate(new ValueTransferEffect("shield"), { "amount": istep(-20, irepeat(-2)) }) ]); } } }