module TS.SpaceTac.Game { describe("Fleet", function () { it("get average level", function () { var fleet = new Fleet(); expect(fleet.getLevel()).toEqual(0); fleet.addShip(new Ship()); fleet.addShip(new Ship()); fleet.addShip(new Ship()); fleet.ships[0].level = 2; fleet.ships[1].level = 4; fleet.ships[2].level = 7; expect(fleet.getLevel()).toEqual(4); }); }); }