[gd_scene load_steps=4 format=2] [ext_resource path="res://cards/spawns/spawn_commodore.png" type="Texture" id=1] [ext_resource path="res://units/basic/commodore.tscn" type="PackedScene" id=2] [ext_resource path="res://cards/base_card.tscn" type="PackedScene" id=3] [node name="spawn_commorode" instance=ExtResource( 3 )] title = "Commodore" portrait = ExtResource( 1 ) spawned_unit = ExtResource( 2 ) [node name="title" parent="." index="1"] text = "Commodore" [node name="portrait" parent="." index="2"] texture = ExtResource( 1 ) [node name="points" parent="." index="3"] visible = true move = 2 hull = 2 damage = 3