[gd_scene load_steps=4 format=2] [ext_resource path="res://cards/base_card.tscn" type="PackedScene" id=1] [ext_resource path="res://cards/spawns/spawn_falcon.png" type="Texture" id=2] [ext_resource path="res://units/basic/falcon.tscn" type="PackedScene" id=3] [node name="spawn_falcon" instance=ExtResource( 1 )] title = "Falcon" portrait = ExtResource( 2 ) spawned_unit = ExtResource( 3 ) [node name="title" parent="." index="1"] text = "Falcon" [node name="portrait" parent="." index="2"] texture = ExtResource( 2 ) [node name="points" parent="." index="3"] visible = true move = 2 hull = 2 shield = 1 damage = 2