module TS.SpaceTac.UI { export class Boot extends Phaser.State { preload() { this.load.image("preload-background", "assets/images/preload/bar-background.png"); this.load.image("preload-bar", "assets/images/preload/bar-content.png"); } create() { this.scale.scaleMode = Phaser.ScaleManager.SHOW_ALL; this.game.stage.backgroundColor = 0x000000; this.input.maxPointers = 1; this.add.image(678, 426, "preload-background"); this.game.state.start("preload"); } } }