module SpaceTac.View { "use strict"; export class Boot extends Phaser.State { preload() { this.load.image("preload-bar", "assets/images/preloader.gif"); } create() { this.game.stage.backgroundColor = 0xFFFFFF; this.input.maxPointers = 1; this.stage.disableVisibilityChange = true; this.game.state.start("preload"); } } }