/// module SpaceTac.Game.Equipments { export class SubMunitionMissile extends AbstractWeapon { constructor() { super("SubMunition Missile", 30, 50); this.setRange(350, 400, true); this.setBlast(150, 200); this.ap_usage = new IntegerRange(4, 5); this.min_level = new IntegerRange(1, 3); } } }