///
///
module TK.SpaceTac.UI.Specs {
testing("LoadDialog", test => {
let testgame = setupSingleView(test, () => [new MainMenu(), []]);
test.acase("joins remote sessions as spectator", async check => {
return new Promise((resolve, reject) => {
let view = testgame.ui.state.getCurrentState();
let session = new GameSession();
check.equals(session.primary, true);
check.equals(session.spectator, false);
view.getConnection().publish(session, "Test").then(token => {
let dialog = new LoadDialog(view);
dialog.token_input.setContent(token);
check.patch(view.gameui, "setSession", (joined: GameSession) => {
test.check.equals(joined.id, session.id);
check.equals(joined.primary, false);
check.equals(joined.spectator, true);
resolve();
});
dialog.join();
});
});
});
});
}