/// module SpaceTac.Game.Specs { "use strict"; describe("Star", () => { it("lists links to other stars", () => { var universe = new Universe(); universe.stars.push(new Star(universe, 0, 0)); universe.stars.push(new Star(universe, 1, 0)); universe.stars.push(new Star(universe, 0, 1)); universe.stars.push(new Star(universe, 1, 1)); universe.addLink(universe.stars[0], universe.stars[1]); universe.addLink(universe.stars[0], universe.stars[3]); var result = universe.stars[0].getLinks(); expect(result.length).toBe(2); expect(result[0]).toEqual(new StarLink(universe.stars[0], universe.stars[1])); expect(result[1]).toEqual(new StarLink(universe.stars[0], universe.stars[3])); }); }); }