module TS.SpaceTac.Multi.Specs { describe("Connection", function () { async_it("finds an unused token", async function () { let storage = new FakeRemoteStorage(); let connection = new Connection("test", storage); let token = await connection.getUnusedToken(5); expect(token.length).toBe(5); await storage.upsert("sessioninfo", { token: token }, {}); spyOn(connection, "generateToken").and.returnValues(token, "123456"); let other = await connection.getUnusedToken(5); expect(other).toEqual("123456"); }); async_it("loads a session by its id", async function () { let session = new GameSession(); let serializer = new Serializer(TS.SpaceTac); let storage = new FakeRemoteStorage(); let connection = new Connection("test", storage); let result = await connection.loadById("abc"); expect(result).toBeNull(); await storage.upsert("session", { ref: "abc" }, { data: serializer.serialize(session) }); result = await connection.loadById("abc"); expect(result).toEqual(session); result = await connection.loadById("abcd"); expect(result).toBeNull(); // even from another device let other = new Connection("notest", storage); result = await other.loadById("abc"); expect(result).toEqual(session); // do not load if it is not a GameSession await storage.upsert("session", { ref: "abcd" }, { data: serializer.serialize(new Player()) }); result = await connection.loadById("abcd"); expect(result).toBeNull(); }); async_it("lists saves from a device", async function () { let storage = new FakeRemoteStorage(); let connection = new Connection("test", storage); let result = await connection.listSaves(); expect(result).toEqual({}); await storage.upsert("sessioninfo", { device: "test", ref: "abc" }, { info: "ABC" }); await storage.upsert("sessioninfo", { device: "other", ref: "abcd" }, { info: "ABCD" }); await storage.upsert("sessioninfo", { device: "test", ref: "cba" }, { info: "CBA" }); result = await connection.listSaves(); expect(result).toEqual({ abc: "ABC", cba: "CBA" }); }); async_it("publishes saves and retrieves them by token", async function () { let session = new GameSession(); let storage = new FakeRemoteStorage(); let connection = new Connection("test", storage); let saves = await connection.listSaves(); expect(items(saves).length).toEqual(0); let token = await connection.publish(session, "TEST"); saves = await connection.listSaves(); expect(items(saves).length).toEqual(1); let loaded = await connection.loadByToken(token); expect(loaded).toEqual(session); let newtoken = await connection.publish(nn(loaded), "TEST"); expect(token).toEqual(newtoken); loaded = await connection.loadByToken(token); expect(loaded).toEqual(session); saves = await connection.listSaves(); expect(items(saves).length).toEqual(1); }); }); }