module TK.SpaceTac.UI.Specs { describe("CharacterCargo", function () { let testgame = setupEmptyView(); it("checks conditions for adding/removing equipment", function () { let view = testgame.view; let sheet = new CharacterSheet(view); let ship = new Ship(); sheet.show(ship); let source = new CharacterCargo(sheet, 0, 0); let equipment = new CharacterEquipment(sheet, new Equipment(), source); let destination = new CharacterCargo(sheet, 0, 0); expect(destination.addEquipment(equipment, null, true)).toBe(false); ship.setCargoSpace(1); expect(destination.addEquipment(equipment, null, true)).toBe(true); ship.critical = true; expect(destination.addEquipment(equipment, null, true)).toBe(false); ship.critical = false; expect(source.removeEquipment(equipment, null, true)).toBe(false); ship.addCargo(equipment.item); expect(source.removeEquipment(equipment, null, true)).toBe(true); ship.critical = true; expect(source.removeEquipment(equipment, null, true)).toBe(false); }); }); }