/// module TK.SpaceTac.UI { /** * Tooltip to display ship information on hover */ export class ShipTooltip extends Tooltip { battleview: BattleView constructor(parent: BattleView) { super(parent); this.battleview = parent; } /** * Set the current ship to display */ setShip(ship: Ship): void { this.hide(); let builder = this.getBuilder(); builder.configure(10, 6, this.battleview.arena.getBoundaries(true)); ShipTooltip.fillInfo(builder, ship, this.battleview.battle, this.battleview.player); let sprite = this.battleview.arena.findShipSprite(ship); if (sprite) { this.container.show(UITools.getBounds(sprite.frame_owner)); } } static fillInfo(builder: TooltipBuilder, ship: Ship, battle?: Battle, player?: Player): boolean { let portrait_bg = builder.image("battle-tooltip-ship-portrait", 0, 0); builder.in(portrait_bg, builder => { let portrait = builder.image(`ship-${ship.model.code}-portrait`, 1, 1); portrait.setScale(0.75); }); let enemy = player && !player.is(ship.fleet.player); builder.text(ship.getName(), 230, 0, { color: enemy ? "#c06858" : "#65a898", size: 22, bold: true }); if (ship.alive) { if (battle) { let turns = battle.getPlayOrder(ship); builder.text((turns == 0) ? "Playing" : ((turns == 1) ? "Plays next" : `Plays in ${turns} turns`), 230, 36, { color: "#cccccc", size: 18 }); } ShipTooltip.addValue(builder, 0, "#eb4e4a", "attribute-hull_capacity", ship.getValue("hull"), ship.getAttribute("hull_capacity")); ShipTooltip.addValue(builder, 1, "#2ad8dc", "attribute-shield_capacity", ship.getValue("shield"), ship.getAttribute("shield_capacity")); ShipTooltip.addValue(builder, 2, "#c1f06b", "attribute-evasion", ship.getAttribute("evasion")); ShipTooltip.addValue(builder, 3, "#ffdd4b", "attribute-power_capacity", ship.getValue("power"), ship.getAttribute("power_capacity")); let iy = 210; ship.actions.listAll().forEach(action => { if (!(action instanceof EndTurnAction) && !(action instanceof MoveAction)) { let icon = builder.image(`action-${action.code}`, 0, iy); icon.setScale(0.15); builder.text(action.name, 46, iy + 8); iy += 40; } }); ship.active_effects.list().forEach(effect => { if (!effect.isInternal()) { builder.image(`battle-hud-ship-effect-${effect.isBeneficial() ? "good" : "bad"}`, 10, iy + 12); builder.text(effect.getDescription(), 46, iy + 8); iy += 40; } }); builder.text(ship.model.getDescription(), 0, iy + 4, { size: 14, color: "#999999", width: 540 }); } else { builder.text("Emergency Stasis Protocol\nship disabled", 230, 36, { color: "#a899db", size: 20, center: false, vcenter: false }); } return true; } private static addValue(builder: UIBuilder, idx: number, color: string, icon: string, val: number, max?: number) { let bg = builder.image("battle-tooltip-ship-value", 252 + idx * 68, 116, true); builder.in(bg).styled({ color: color, size: 18, center: true, vcenter: true, bold: true }, builder => { builder.image(icon, 0, -14, true); builder.text(`${val}`, 0, 28); if (max) { builder.text("max", 0, 58, { size: 10 }); builder.text(`${max}`, 0, 72, { size: 10 }); } }); } } }