module TS.SpaceTac { // Generator of balanced ships to form a fleet export class FleetGenerator { // Random generator to use random: RandomGenerator; constructor(random = RandomGenerator.global) { this.random = random; } // Generate a fleet of a given level generate(level: number, player?: Player, ship_count = 3): Fleet { var fleet = new Fleet(player); var ship_generator = new ShipGenerator(this.random); while (ship_count--) { var ship = ship_generator.generate(level); ship.name = "Ship " + ship_count.toString(); fleet.addShip(ship); } return fleet; } } }