/// module TS.SpaceTac.Equipments { export class RocketEngine extends LootTemplate { constructor() { super(SlotType.Engine, "Rocket Engine", "First-era conventional deep-space engine, based on gas exhausts pushed through a nozzle"); this.setSkillsRequirements({ "skill_energy": 1 }); this.setCooldown(irepeat(2), 0); this.addAttributeEffect("initiative", 1); this.addMoveAction(istep(200, irepeat(20))); } } }