module TK.SpaceTac.UI { /** * First view to boot. * * It is responsible to prepare the screen, and the asset loading. */ export class Boot extends Phaser.State { preload() { if (!(this.game).headless) { this.load.image("preload-background", "images/preload/bar-background.png"); this.load.image("preload-bar", "images/preload/bar-content.png"); } } create() { this.game.stage.backgroundColor = 0x000000; this.scale.scaleMode = Phaser.ScaleManager.SHOW_ALL; this.scale.fullScreenScaleMode = Phaser.ScaleManager.SHOW_ALL; this.input.maxPointers = 1; this.add.image(643, 435, "preload-background"); this.game.state.start("router"); } } }