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spacetac/src/ui/menu/InputInviteCode.spec.ts

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1.2 KiB
TypeScript

/// <reference path="../TestGame.ts" />
/// <reference path="MainMenu.ts" />
module TK.SpaceTac.UI.Specs {
testing("LoadDialog", test => {
let testgame = setupEmptyView(test);
test.acase("joins remote sessions as spectator", async check => {
return new Promise((resolve, reject) => {
let view = <MainMenu>testgame.ui.state.getCurrentState();
let session = new GameSession();
check.equals(session.primary, true);
check.equals(session.spectator, false);
view.getConnection().publish(session, "Test").then(token => {
let dialog = new InputInviteCode(view, new UIBuilder(view), 0, 0);
dialog.token_input.setContent(token);
check.patch(view.gameui, "setSession", (joined: GameSession) => {
test.check.equals(joined.id, session.id);
check.equals(joined.primary, false);
check.equals(joined.spectator, true);
resolve();
});
dialog.join();
});
});
});
});
}