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actions
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Incomplete WIP
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2019-11-22 11:02:53 +01:00 |
ai
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Restored and improved AI runner
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2019-05-26 23:41:12 +02:00 |
diffs
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Updated display of turn start/end
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2019-05-20 18:35:59 +02:00 |
effects
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Removed power value (will only use power_capacity)
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2019-05-21 23:29:47 +02:00 |
missions
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Display simulated ship displacement effects while targetting
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2018-06-13 23:52:36 +02:00 |
models
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Incomplete WIP
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2019-11-22 11:02:53 +01:00 |
ArenaLocation.spec.ts
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Fixed bad angle math when looking for ships in arc area
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2017-12-13 00:24:02 +01:00 |
ArenaLocation.ts
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Fixed bad angle math when looking for ships in arc area
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2017-12-13 00:24:02 +01:00 |
Battle.spec.ts
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Allow to select any ship to plan its turn
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2019-05-20 00:32:15 +02:00 |
Battle.ts
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Restored and improved AI runner
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2019-05-26 23:41:12 +02:00 |
BattleCheats.spec.ts
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Display simulated ship displacement effects while targetting
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2018-06-13 23:52:36 +02:00 |
BattleCheats.ts
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
BattleChecks.spec.ts
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Incomplete WIP
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2019-11-22 11:02:53 +01:00 |
BattleChecks.ts
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Updated display of turn start/end
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2019-05-20 18:35:59 +02:00 |
BattleLog.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
BattleOutcome.spec.ts
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
BattleOutcome.ts
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Display simulated ship displacement effects while targetting
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2018-06-13 23:52:36 +02:00 |
BattleStats.spec.ts
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Fixed inverted battle stats
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2018-04-16 20:12:51 +02:00 |
BattleStats.ts
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Fixed inverted battle stats
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2018-04-16 20:12:51 +02:00 |
Cooldown.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
Cooldown.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
Drone.spec.ts
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Removed power value (will only use power_capacity)
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2019-05-21 23:29:47 +02:00 |
Drone.ts
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Updated typescript version
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2018-01-31 19:19:50 +01:00 |
Fleet.spec.ts
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
Fleet.ts
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Display simulated ship displacement effects while targetting
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2018-06-13 23:52:36 +02:00 |
FleetGenerator.ts
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Improved character sheet tooltips
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2018-03-06 15:39:48 +01:00 |
GameSession.spec.ts
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Allow to select any ship to plan its turn
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2019-05-20 00:32:15 +02:00 |
GameSession.ts
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New title screen
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2018-04-12 18:33:38 +02:00 |
MoveFireSimulator.ts
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Removed power value (will only use power_capacity)
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2019-05-21 23:29:47 +02:00 |
NameGenerator.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
NameGenerator.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
Personality.ts
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Added framework for personality, and for ships to react to battle events
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2017-10-08 23:26:33 +02:00 |
PersonalityReactions.spec.ts
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Split app and tests JS files, and simplified dependencies bundle
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2019-05-15 22:14:58 +02:00 |
PersonalityReactions.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
Player.spec.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
Player.ts
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Fixed battle stats always adding to defender fleet
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2018-03-29 00:17:24 +02:00 |
Range.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
Range.ts
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Updated typescript version
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2018-01-31 19:19:50 +01:00 |
Ship.spec.ts
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Removed power value (will only use power_capacity)
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2019-05-21 23:29:47 +02:00 |
Ship.ts
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Removed power value (will only use power_capacity)
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2019-05-21 23:29:47 +02:00 |
ShipGenerator.spec.ts
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Improved character sheet tooltips
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2018-03-06 15:39:48 +01:00 |
ShipGenerator.ts
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Improved character sheet tooltips
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2018-03-06 15:39:48 +01:00 |
ShipLevel.spec.ts
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Added damage evasion
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2018-03-26 17:30:43 +02:00 |
ShipLevel.ts
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Added damage evasion
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2018-03-26 17:30:43 +02:00 |
ShipValue.spec.ts
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Fixed sticky effects not fading
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2017-11-28 19:01:56 +01:00 |
ShipValue.ts
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Removed power value (will only use power_capacity)
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2019-05-21 23:29:47 +02:00 |
Shop.spec.ts
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
Shop.ts
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
Star.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
Star.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
StarLink.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
StarLink.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
StarLocation.spec.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
StarLocation.ts
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Display simulated ship displacement effects while targetting
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2018-06-13 23:52:36 +02:00 |
TestTools.spec.ts
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Removed power value (will only use power_capacity)
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2019-05-21 23:29:47 +02:00 |
TestTools.ts
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Removed power value (will only use power_capacity)
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2019-05-21 23:29:47 +02:00 |
TurnPlanning.spec.ts
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Action plans now store the target as relative
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2019-05-21 22:39:11 +02:00 |
TurnPlanning.ts
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AI now use turn plans instead of maneuvers (WIP)
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2019-05-22 20:06:42 +02:00 |
TurnResolution.spec.ts
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Started work on turn resolution
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2019-05-16 19:33:40 +02:00 |
TurnResolution.ts
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Action plans now store the target as relative
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2019-05-21 22:39:11 +02:00 |
Universe.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
Universe.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |