32 lines
1.3 KiB
TypeScript
32 lines
1.3 KiB
TypeScript
module TK.SpaceTac {
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describe("ToggleAction", function () {
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it("returns correct targetting mode", function () {
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let action = new ToggleAction(new Equipment(), 1, 0, []);
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expect(action.getTargettingMode(new Ship())).toBe(ActionTargettingMode.SELF_CONFIRM);
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action.activated = true;
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expect(action.getTargettingMode(new Ship())).toBe(ActionTargettingMode.SELF_CONFIRM);
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action = new ToggleAction(new Equipment(), 1, 50, []);
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expect(action.getTargettingMode(new Ship())).toBe(ActionTargettingMode.SURROUNDINGS);
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action.activated = true;
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expect(action.getTargettingMode(new Ship())).toBe(ActionTargettingMode.SELF_CONFIRM);
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})
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it("collects impacted ships", function () {
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let action = new ToggleAction(new Equipment(), 1, 50, []);
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let battle = new Battle();
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let ship1 = battle.fleets[0].addShip();
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ship1.setArenaPosition(0, 0);
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let ship2 = battle.fleets[0].addShip();
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ship2.setArenaPosition(0, 30);
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let ship3 = battle.fleets[0].addShip();
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ship3.setArenaPosition(0, 60);
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let result = action.getImpactedShips(ship1, Target.newFromShip(ship1));
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expect(result).toEqual([ship1, ship2]);
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});
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})
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}
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