.. |
battle
|
Started introduction view, with a brief campaign story
|
2017-06-01 01:11:29 +02:00 |
character
|
character sheet: Added slot type to equipment title
|
2017-05-29 00:24:41 +02:00 |
common
|
Started introduction view, with a brief campaign story
|
2017-06-01 01:11:29 +02:00 |
intro
|
Started introduction view, with a brief campaign story
|
2017-06-01 01:11:29 +02:00 |
map
|
Started introduction view, with a brief campaign story
|
2017-06-01 01:11:29 +02:00 |
menu
|
Started introduction view, with a brief campaign story
|
2017-06-01 01:11:29 +02:00 |
BaseView.spec.ts
|
Refactoring of TestGame for testing UI
|
2017-02-21 23:38:31 +01:00 |
BaseView.ts
|
Started introduction view, with a brief campaign story
|
2017-06-01 01:11:29 +02:00 |
Boot.spec.ts
|
Refactoring of TestGame for testing UI
|
2017-02-21 23:38:31 +01:00 |
Boot.ts
|
Fixed window focus issue
|
2017-05-15 22:16:59 +02:00 |
Preload.spec.ts
|
Refactoring of TestGame for testing UI
|
2017-02-21 23:38:31 +01:00 |
Preload.ts
|
Added ValueTransferEffect and Shield Transfer weapon
|
2017-05-29 00:16:50 +02:00 |
Router.spec.ts
|
Refactoring of TestGame for testing UI
|
2017-02-21 23:38:31 +01:00 |
Router.ts
|
Started introduction view, with a brief campaign story
|
2017-06-01 01:11:29 +02:00 |
TestGame.ts
|
Added equipment overheat / cooldown
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2017-05-17 01:12:05 +02:00 |