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spacetac/src/core/actions/ToggleAction.spec.ts

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1.3 KiB
TypeScript

module TK.SpaceTac {
describe("ToggleAction", function () {
it("returns correct targetting mode", function () {
let action = new ToggleAction(new Equipment(), 1, 0, []);
expect(action.getTargettingMode(new Ship())).toBe(ActionTargettingMode.SELF_CONFIRM);
action.activated = true;
expect(action.getTargettingMode(new Ship())).toBe(ActionTargettingMode.SELF_CONFIRM);
action = new ToggleAction(new Equipment(), 1, 50, []);
expect(action.getTargettingMode(new Ship())).toBe(ActionTargettingMode.SURROUNDINGS);
action.activated = true;
expect(action.getTargettingMode(new Ship())).toBe(ActionTargettingMode.SELF_CONFIRM);
})
it("collects impacted ships", function () {
let action = new ToggleAction(new Equipment(), 1, 50, []);
let battle = new Battle();
let ship1 = battle.fleets[0].addShip();
ship1.setArenaPosition(0, 0);
let ship2 = battle.fleets[0].addShip();
ship2.setArenaPosition(0, 30);
let ship3 = battle.fleets[0].addShip();
ship3.setArenaPosition(0, 60);
let result = action.getImpactedShips(ship1, Target.newFromShip(ship1));
expect(result).toEqual([ship1, ship2]);
});
})
}