1
0
Fork 0
spacetac/src/core
2017-06-23 00:37:38 +02:00
..
actions arena: Added auto-approach to bring in range for action 2017-06-22 01:32:18 +02:00
ai arena: Added auto-approach to bring in range for action 2017-06-22 01:32:18 +02:00
effects Handle toggle actions effects correctly 2017-06-14 00:01:39 +02:00
equipments Added Damage Protector (visual feedback still missing) 2017-06-13 00:28:54 +02:00
events Fixed weapon effect originating from wrong ship location 2017-06-23 00:37:38 +02:00
ArenaLocation.spec.ts Fixed weapon effect originating from wrong ship location 2017-06-23 00:37:38 +02:00
ArenaLocation.ts Fixed weapon effect originating from wrong ship location 2017-06-23 00:37:38 +02:00
Battle.spec.ts Added Damage Protector (visual feedback still missing) 2017-06-13 00:28:54 +02:00
Battle.ts Added Damage Protector (visual feedback still missing) 2017-06-13 00:28:54 +02:00
BattleLog.spec.ts Some refactoring needed for future work on battle log 2017-05-30 01:15:32 +02:00
BattleLog.ts Some refactoring needed for future work on battle log 2017-05-30 01:15:32 +02:00
BattleOutcome.spec.ts Updated attributes and skills 2017-06-11 22:44:12 +02:00
BattleOutcome.ts Added battle experience 2017-05-09 19:19:26 +02:00
BattleStats.spec.ts Refactored MoveEvent for new battle log flow 2017-05-30 18:24:55 +02:00
BattleStats.ts Refactored MoveEvent for new battle log flow 2017-05-30 18:24:55 +02:00
Cooldown.spec.ts Improved cooldown representation 2017-05-22 18:29:04 +02:00
Cooldown.ts Improved cooldown representation 2017-05-22 18:29:04 +02:00
Drone.spec.ts Updated attributes and skills 2017-06-11 22:44:12 +02:00
Drone.ts Added Damage Protector (visual feedback still missing) 2017-06-13 00:28:54 +02:00
Equipment.spec.ts Updated attributes and skills 2017-06-11 22:44:12 +02:00
Equipment.ts character sheet: Added slot type to equipment title 2017-05-29 00:24:41 +02:00
Fleet.spec.ts Added skill upgrading 2017-03-17 01:07:00 +01:00
Fleet.ts Added skill upgrading 2017-03-17 01:07:00 +01:00
FleetGenerator.ts Fleet generator tries to use different each models 2017-05-23 18:51:55 +02:00
GameSession.spec.ts Removed long test 2017-06-13 23:24:33 +02:00
GameSession.ts Join remote sessions in spectator mode (not fully working yet) 2017-06-08 23:58:23 +02:00
LootGenerator.spec.ts Refactored equipment/action system for leveled equipment generation 2017-04-18 21:51:23 +02:00
LootGenerator.ts Enforce a good number of offensive weapons in fleet generation 2017-05-10 23:29:20 +02:00
LootTemplate.spec.ts Updated attributes and skills 2017-06-11 22:44:12 +02:00
LootTemplate.ts Added Damage Protector (visual feedback still missing) 2017-06-13 00:28:54 +02:00
MoveFireSimulator.spec.ts Get around move exlusion areas in the move-fire simulator 2017-06-20 01:04:27 +02:00
MoveFireSimulator.ts arena: Added auto-approach to bring in range for action 2017-06-22 01:32:18 +02:00
NameGenerator.spec.ts Use RandomGenerator from tscommon 2017-02-26 18:44:15 +01:00
NameGenerator.ts typescript: Added strict null checks 2017-03-09 18:11:00 +01:00
Player.spec.ts Update jasmine definition 2017-05-02 19:59:41 +02:00
Player.ts Started work on remote session saving (WIP) 2017-05-03 00:49:35 +02:00
Range.spec.ts Refactored namespaces 2017-02-09 01:00:35 +01:00
Range.ts typescript: Added strict null checks 2017-03-09 18:11:00 +01:00
Ship.spec.ts Handle toggle actions effects correctly 2017-06-14 00:01:39 +02:00
Ship.ts Fixed weapon effect originating from wrong ship location 2017-06-23 00:37:38 +02:00
ShipAttribute.ts Refactored namespaces 2017-02-09 01:00:35 +01:00
ShipGenerator.spec.ts Updated attributes and skills 2017-06-11 22:44:12 +02:00
ShipGenerator.ts Enforce a good number of offensive weapons in fleet generation 2017-05-10 23:29:20 +02:00
ShipLevel.spec.ts Refactored equipment/action system for leveled equipment generation 2017-04-18 21:51:23 +02:00
ShipLevel.ts Added battle experience 2017-05-09 19:19:26 +02:00
ShipModel.ts A bit of balancing 2017-05-23 18:43:05 +02:00
ShipValue.spec.ts Display ship values variations in arena 2017-02-12 23:18:36 +01:00
ShipValue.ts arena: Display hud info on value change 2017-05-17 22:59:25 +02:00
Shop.spec.ts Added random shops in the universe 2017-05-10 17:29:10 +02:00
Shop.ts Added random shops in the universe 2017-05-10 17:29:10 +02:00
Slot.spec.ts Refactored equipment/action system for leveled equipment generation 2017-04-18 21:51:23 +02:00
Slot.ts Fixed encounter generation matching star system level 2017-04-26 01:27:42 +02:00
Star.spec.ts Refactored namespaces 2017-02-09 01:00:35 +01:00
Star.ts map: Added star system names and restored fog of war 2017-05-10 18:49:08 +02:00
StarLink.spec.ts Refactored namespaces 2017-02-09 01:00:35 +01:00
StarLink.ts typescript: Added strict null checks 2017-03-09 18:11:00 +01:00
StarLocation.spec.ts Added retreat after defeat 2017-03-14 23:28:07 +01:00
StarLocation.ts Some refactoring needed for future work on battle log 2017-05-30 01:15:32 +02:00
Target.spec.ts Prevent ships from going near the arena border 2017-05-29 22:39:07 +02:00
Target.ts Fixed weapon effect originating from wrong ship location 2017-06-23 00:37:38 +02:00
TestTools.spec.ts Updated attributes and skills 2017-06-11 22:44:12 +02:00
TestTools.ts Updated attributes and skills 2017-06-11 22:44:12 +02:00
Universe.spec.ts Added average encounter level for each star system 2017-04-26 00:24:52 +02:00
Universe.ts Fixed a rare failure case of universe generation 2017-05-18 22:32:04 +02:00