49 lines
2 KiB
TypeScript
49 lines
2 KiB
TypeScript
module TS.SpaceTac.UI.Specs {
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describe("CharacterSlot", function () {
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let testgame = setupEmptyView();
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it("allows dragging equipment", function () {
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let view = testgame.baseview;
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let ship = new Ship();
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ship.addSlot(SlotType.Hull);
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let sheet = new CharacterSheet(view);
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sheet.show(ship);
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let source = new CharacterLootSlot(sheet, 0, 0);
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sheet.addChild(source);
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let equipment = new CharacterEquipment(sheet, new Equipment(SlotType.Engine), source);
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let slot = new CharacterSlot(sheet, 0, 0, SlotType.Engine);
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expect(slot.addEquipment(equipment, source, true)).toBe(false);
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expect(slot.removeEquipment(equipment, source, true)).toBe(false);
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ship.addSlot(SlotType.Engine);
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expect(slot.addEquipment(equipment, source, true)).toBe(true);
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equipment.item.requirements["skill_time"] = 1;
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expect(slot.addEquipment(equipment, source, true)).toBe(false);
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ship.upgradeSkill("skill_time");
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expect(slot.addEquipment(equipment, source, true)).toBe(true);
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ship.critical = true;
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expect(slot.addEquipment(equipment, source, true)).toBe(false);
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ship.critical = false;
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expect(ship.listEquipment(SlotType.Engine)).toEqual([]);
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let result = slot.addEquipment(equipment, source, false);
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expect(result).toBe(true);
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expect(ship.listEquipment(SlotType.Engine)).toEqual([equipment.item]);
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expect(slot.removeEquipment(equipment, source, true)).toBe(true);
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ship.critical = true;
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expect(slot.removeEquipment(equipment, source, true)).toBe(false);
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ship.critical = false;
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result = slot.removeEquipment(equipment, source, false);
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expect(result).toBe(true);
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expect(ship.listEquipment(SlotType.Engine)).toEqual([]);
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});
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});
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}
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