112 lines
3.5 KiB
TypeScript
112 lines
3.5 KiB
TypeScript
module TS.SpaceTac.UI {
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class TooltipContainer extends Phaser.Group {
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view: BaseView
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background: Phaser.Graphics
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content: Phaser.Group
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anchorpoint: [number, number] = [0, 0]
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constructor(view: BaseView) {
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super(view.game);
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this.view = view;
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this.visible = false;
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this.background = new Phaser.Graphics(this.game);
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this.add(this.background);
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this.content = new Phaser.Group(this.game);
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this.add(this.content);
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}
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show(x: number, y: number) {
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this.anchorpoint = [x, y];
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this.visible = true;
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}
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update() {
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if (this.visible) {
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let bounds = this.content.getBounds();
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let width = bounds.width + 20;
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let height = bounds.height + 20;
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if (this.background.width != width || this.background.height != height) {
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this.background.clear();
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this.background.beginFill(0x202225, 0.9);
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this.background.drawRect(-10, -10, width, height);
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this.background.endFill();
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}
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let [x, y] = UITools.positionInside({ x: this.anchorpoint[0], y: this.anchorpoint[1], width: width, height: height }, { x: 0, y: 0, width: this.view.getWidth(), height: this.view.getHeight() });
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if (x != this.x || y != this.y) {
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this.position.set(x, y);
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}
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}
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}
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hide() {
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this.content.removeAll();
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this.visible = false;
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}
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}
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/**
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* Tooltip system, to display information on hover
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*/
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export class Tooltip {
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private view: BaseView;
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private container: TooltipContainer;
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constructor(view: BaseView) {
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this.view = view;
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this.container = new TooltipContainer(view);
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}
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/**
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* Bind to an UI component
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*
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* When the component is hovered, the function is called to allow filling the tooltip container
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*/
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bind(obj: Phaser.Button, func: (container: Phaser.Group) => boolean): void {
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UITools.setHoverClick(obj,
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// enter
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() => {
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this.hide();
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if (func(this.container.content)) {
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let bounds = obj.getBounds();
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this.container.show(bounds.x + bounds.width + 4, bounds.y + bounds.height + 4);
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}
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},
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// leave
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() => this.hide(),
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// click
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() => this.hide()
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);
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obj.onInputDown.add(() => this.hide());
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}
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/**
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* Bind to an UI component to display a dynamic text
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*/
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bindDynamicText(obj: Phaser.Button, text_getter: () => string): void {
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this.bind(obj, container => {
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container.add(new Phaser.Text(container.game, 0, 0, text_getter(), { font: "bold 20pt Arial", fill: "#cccccc" }));
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return true;
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});
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}
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/**
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* Bind to an UI component to display a simple text
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*/
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bindStaticText(obj: Phaser.Button, text: string): void {
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this.bindDynamicText(obj, () => text);
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}
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/**
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* Hide the current tooltip
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*/
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hide(): void {
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this.container.hide();
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}
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}
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} |