1
0
Fork 0
spacetac/tac/units/factory.gd

19 lines
447 B
GDScript

@tool
extends Unit
@export var produced_unit: PackedScene:
set(val):
produced_unit = val
_check_compose()
func _compose():
$spawner.unit_type = produced_unit
$spawner.player = player
super._compose()
func _on_commands_changed(commands):
var delivery = Tools.get_nearest(self, commands,
func filter(command): return command.player == player and command.code == "delivery")
if delivery:
$spawner.delivery = delivery.global_position