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spacetac/out/loot.html

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HTML

<!DOCTYPE HTML>
<html lang="en">
<head>
<meta charset="utf-8" />
<title>SpaceTac - Loot Generator Samples</title>
<style>
* {
margin: 0;
}
body {
background-color: #111;
color: #eee;
}
h1 {
font-size: 30px;
}
h2 {
font-size: 22px;
margin-top: 12px;
}
input[type="range"] {
position: relative;
margin-left: 1em;
width: 300px;
}
input[type="range"]:after,
input[type="range"]:before {
position: absolute;
top: 20px;
color: #aaa;
}
input[type="range"]:before {
left: 0em;
content: attr(min);
}
input[type="range"]:after {
right: 0em;
content: attr(max);
}
</style>
</head>
<body>
<script src="vendor/phaser/phaser.min.js"></script>
<script src="build.js"></script>
<div id="loot">
<h1>SpaceTac - Loot Generator Samples</h1>
<select id="template">
<option value="---">---</option>
</select>
<input id="level" type="range" value="1" min="1" max="20" step="1" />
<button id="refresh" type="button">Refresh</button>
<div id="result"></div>
</div>
<script>
window.onload = function () {
var generator = new TK.SpaceTac.LootGenerator();
var result = document.getElementById("result");
var current_level = 1;
var current_name = "";
var qualities = {}
qualities[TK.SpaceTac.EquipmentQuality.WEAK] = "#e66";
qualities[TK.SpaceTac.EquipmentQuality.COMMON] = "#eee";
qualities[TK.SpaceTac.EquipmentQuality.FINE] = "#669";
qualities[TK.SpaceTac.EquipmentQuality.PREMIUM] = "#66b";
qualities[TK.SpaceTac.EquipmentQuality.LEGENDARY] = "#66e";
function update() {
result.innerHTML = "";
generator.templates.forEach(function (template) {
if (template.name != current_name) {
return;
}
TK.iterenum(TK.SpaceTac.EquipmentQuality, function (quality) {
var loot = template.generate(current_level, quality);
var block = document.createElement("div");
block.setAttribute("style", "color:" + qualities[quality]);
result.appendChild(block);
var title = document.createElement("h2");
title.textContent = loot.getFullName() + " (Price " + loot.price.toString() + ")";
block.appendChild(title);
var description = document.createElement("pre");
description.textContent = loot.getFullDescription();
block.appendChild(description);
});
});
}
TK.sortedBy(generator.templates, function (template) {
return template.name;
}).forEach(function (template) {
var opt = document.createElement('option');
opt.value = template.name;
opt.innerHTML = template.name;
document.getElementById("template").appendChild(opt);
});
document.getElementById("level").onchange = function () {
current_level = this.value;
update();
}
document.getElementById("template").onchange = function () {
current_name = this.value;
update();
}
document.getElementById("refresh").onclick = function () {
update();
}
update();
};
</script>
</body>
</html>