76 lines
3.1 KiB
TypeScript
76 lines
3.1 KiB
TypeScript
module TK.SpaceTac.Specs {
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describe("DamageEffect", function () {
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it("applies damage and wear", function () {
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let battle = new Battle();
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let ship = battle.fleets[0].addShip();
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TestTools.setShipHP(ship, 150, 400);
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let hull = ship.listEquipment(SlotType.Hull)[0];
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let shield = ship.listEquipment(SlotType.Shield)[0];
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ship.restoreHealth();
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expect(ship.getValue("hull")).toEqual(150);
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expect(ship.getValue("shield")).toEqual(400);
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expect(hull.wear).toBe(0);
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expect(shield.wear).toBe(0);
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new DamageEffect(50).applyOnShip(ship, ship);
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expect(ship.getValue("hull")).toEqual(150);
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expect(ship.getValue("shield")).toEqual(350);
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expect(hull.wear).toBe(0);
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expect(shield.wear).toBe(1);
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new DamageEffect(250).applyOnShip(ship, ship);
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expect(ship.getValue("hull")).toEqual(150);
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expect(ship.getValue("shield")).toEqual(100);
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expect(hull.wear).toBe(0);
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expect(shield.wear).toBe(4);
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new DamageEffect(201).applyOnShip(ship, ship);
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expect(ship.getValue("hull")).toEqual(49);
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expect(ship.getValue("shield")).toEqual(0);
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expect(hull.wear).toBe(2);
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expect(shield.wear).toBe(5);
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expect(ship.alive).toBe(true);
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new DamageEffect(8000).applyOnShip(ship, ship);
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expect(ship.getValue("hull")).toEqual(0);
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expect(ship.getValue("shield")).toEqual(0);
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expect(hull.wear).toBe(3);
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expect(shield.wear).toBe(5);
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expect(ship.alive).toBe(false);
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});
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it("gets a textual description", function () {
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expect(new DamageEffect(10).getDescription()).toEqual("do 10 damage");
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expect(new DamageEffect(10, 5).getDescription()).toEqual("do 10-15 damage");
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});
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it("applies damage modifiers", function () {
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let ship = new Ship();
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TestTools.setShipHP(ship, 1000, 1000);
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let damage = new DamageEffect(200);
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expect(damage.getEffectiveDamage(ship)).toEqual([200, 0]);
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spyOn(ship, "ieffects").and.returnValues(
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isingle(new DamageModifierEffect(-15)),
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isingle(new DamageModifierEffect(20)),
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isingle(new DamageModifierEffect(-150)),
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isingle(new DamageModifierEffect(180)),
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iarray([new DamageModifierEffect(10), new DamageModifierEffect(-15)]),
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isingle(new DamageModifierEffect(3))
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);
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expect(damage.getEffectiveDamage(ship)).toEqual([170, 0]);
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expect(damage.getEffectiveDamage(ship)).toEqual([240, 0]);
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expect(damage.getEffectiveDamage(ship)).toEqual([0, 0]);
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expect(damage.getEffectiveDamage(ship)).toEqual([400, 0]);
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expect(damage.getEffectiveDamage(ship)).toEqual([190, 0]);
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damage = new DamageEffect(40);
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expect(damage.getEffectiveDamage(ship)).toEqual([41, 0]);
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});
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});
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}
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