36 lines
1.6 KiB
TypeScript
36 lines
1.6 KiB
TypeScript
module TK.SpaceTac.Equipments {
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describe("ShieldTransfer", () => {
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it("generates equipment based on level", function () {
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let template = new ShieldTransfer();
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let equipment = template.generate(1);
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expect(equipment.requirements).toEqual({ "skill_gravity": 2 });
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expect(equipment.cooldown).toEqual(new Cooldown(3, 3));
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expect(equipment.action).toEqual(new TriggerAction(equipment, [
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new ValueTransferEffect("shield", -40)
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], 3, 0, 250));
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equipment = template.generate(2);
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expect(equipment.requirements).toEqual({ "skill_gravity": 3 });
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expect(equipment.cooldown).toEqual(new Cooldown(3, 3));
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expect(equipment.action).toEqual(new TriggerAction(equipment, [
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new ValueTransferEffect("shield", -44)
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], 3, 0, 270));
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equipment = template.generate(3);
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expect(equipment.requirements).toEqual({ "skill_gravity": 5 });
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expect(equipment.cooldown).toEqual(new Cooldown(3, 3));
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expect(equipment.action).toEqual(new TriggerAction(equipment, [
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new ValueTransferEffect("shield", -49)
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], 3, 0, 294));
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equipment = template.generate(10);
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expect(equipment.requirements).toEqual({ "skill_gravity": 26 });
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expect(equipment.cooldown).toEqual(new Cooldown(3, 3));
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expect(equipment.action).toEqual(new TriggerAction(equipment, [
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new ValueTransferEffect("shield", -105)
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], 3, 0, 574));
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})
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})
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}
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