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actions
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Fixed the suicide case
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2017-12-05 00:46:48 +01:00 |
ai
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Restored drones feature
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2017-11-29 23:03:58 +01:00 |
diffs
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Improved battle "flow" (for better information reading)
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2017-12-04 19:12:06 +01:00 |
effects
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Restored drones feature
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2017-11-29 23:03:58 +01:00 |
equipments
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Rebalanced power depleter (as its effect lasts on turn end)
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2017-12-04 22:48:18 +01:00 |
missions
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
ArenaLocation.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
ArenaLocation.ts
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Added laser effect
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2017-10-03 22:56:25 +02:00 |
Battle.spec.ts
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Fixed the suicide case
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2017-12-05 00:46:48 +01:00 |
Battle.ts
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Fixed the suicide case
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2017-12-05 00:46:48 +01:00 |
BattleCheats.spec.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
BattleCheats.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
BattleChecks.spec.ts
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Fixed the suicide case
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2017-12-05 00:46:48 +01:00 |
BattleChecks.ts
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Fixed the suicide case
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2017-12-05 00:46:48 +01:00 |
BattleLog.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
BattleOutcome.spec.ts
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Switched to new testing tools
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2017-10-29 22:08:55 +01:00 |
BattleOutcome.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
BattleStats.spec.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
BattleStats.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
Cooldown.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
Cooldown.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
Drone.spec.ts
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Restored drones feature
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2017-11-29 23:03:58 +01:00 |
Drone.ts
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Restored drones feature
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2017-11-29 23:03:58 +01:00 |
Equipment.spec.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
Equipment.ts
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Updated dependencies
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2017-11-29 18:07:14 +01:00 |
ExclusionAreas.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
ExclusionAreas.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
Fleet.spec.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
Fleet.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
FleetGenerator.ts
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Added Prokhorov Laser and Kelvin Generator
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2017-10-02 18:02:30 +02:00 |
GameSession.spec.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
GameSession.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
LootGenerator.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
LootGenerator.ts
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Added Prokhorov Laser and Kelvin Generator
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2017-10-02 18:02:30 +02:00 |
LootQualityModifiers.ts
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Restored drones feature
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2017-11-29 23:03:58 +01:00 |
LootTemplate.spec.ts
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Restored drones feature
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2017-11-29 23:03:58 +01:00 |
LootTemplate.ts
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Restored drones feature
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2017-11-29 23:03:58 +01:00 |
MoveFireSimulator.spec.ts
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Switched to new testing tools
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2017-10-29 22:08:55 +01:00 |
MoveFireSimulator.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
NameGenerator.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
NameGenerator.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
Personality.ts
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Added framework for personality, and for ships to react to battle events
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2017-10-08 23:26:33 +02:00 |
PersonalityReactions.spec.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
PersonalityReactions.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
Player.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
Player.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
Range.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
Range.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
Ship.spec.ts
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Fixed dead ship leaving its drones behind
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2017-11-30 00:56:22 +01:00 |
Ship.ts
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Fixed dead ship leaving its drones behind
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2017-11-30 00:56:22 +01:00 |
ShipGenerator.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
ShipGenerator.ts
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Added Prokhorov Laser and Kelvin Generator
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2017-10-02 18:02:30 +02:00 |
ShipLevel.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
ShipLevel.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
ShipModel.spec.ts
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Switched to new testing tools
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2017-10-29 22:08:55 +01:00 |
ShipModel.ts
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Added initial character creation screen
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2017-10-10 00:59:49 +02:00 |
ShipValue.spec.ts
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Fixed sticky effects not fading
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2017-11-28 19:01:56 +01:00 |
ShipValue.ts
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Fixed sticky effects not fading
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2017-11-28 19:01:56 +01:00 |
Shop.spec.ts
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Switched to new testing tools
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2017-10-29 22:08:55 +01:00 |
Shop.ts
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Fixed shop buying/selling not working
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2017-12-07 00:51:25 +01:00 |
Slot.spec.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
Slot.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
Star.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
Star.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
StarLink.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
StarLink.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
StarLocation.spec.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
StarLocation.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
Target.spec.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
Target.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
TestTools.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
TestTools.ts
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Fixed the suicide case
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2017-12-05 00:46:48 +01:00 |
Universe.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
Universe.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |