24 lines
1.2 KiB
TypeScript
24 lines
1.2 KiB
TypeScript
module TS.SpaceTac.Equipments {
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describe("GatlingGun", function () {
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it("generates equipment based on level", function () {
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let template = new GatlingGun();
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let equipment = template.generate(1);
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expect(equipment.requirements).toEqual({ "skill_materials": 1 });
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expect(equipment.action).toEqual(new FireWeaponAction(equipment, 3, 600, 0, [new DamageEffect(30, 20)]));
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equipment = template.generate(2);
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expect(equipment.requirements).toEqual({ "skill_materials": 2 });
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expect(equipment.action).toEqual(new FireWeaponAction(equipment, 3, 600, 0, [new DamageEffect(35, 25)]));
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equipment = template.generate(3);
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expect(equipment.requirements).toEqual({ "skill_materials": 3 });
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expect(equipment.action).toEqual(new FireWeaponAction(equipment, 3, 600, 0, [new DamageEffect(40, 30)]));
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equipment = template.generate(10);
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expect(equipment.requirements).toEqual({ "skill_materials": 10 });
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expect(equipment.action).toEqual(new FireWeaponAction(equipment, 3, 600, 0, [new DamageEffect(75, 65)]));
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});
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});
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}
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