69 lines
2.7 KiB
TypeScript
69 lines
2.7 KiB
TypeScript
/// <reference path="../TestGame.ts"/>
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module TK.SpaceTac.UI.Specs {
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describe("ActionIcon", function () {
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let testgame = setupBattleview();
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it("displays power usage", function () {
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let bar = testgame.battleview.action_bar;
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let ship = new Ship();
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let action = new BaseAction("something", "Do something");
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let icon = new ActionIcon(bar, ship, action, 0);
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expect(icon.img_power.visible).toBe(false, "initial state");
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icon.refresh();
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expect(icon.img_power.visible).toBe(false, "no change");
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spyOn(action, "getActionPointsUsage").and.returnValue(3);
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icon.refresh();
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expect(icon.img_power.visible).toBe(true);
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expect(icon.text_power.text).toBe("3");
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})
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it("displays disabled and fading states", function () {
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let bar = testgame.battleview.action_bar;
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let ship = new Ship();
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TestTools.setShipAP(ship, 5);
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let action = nn(TestTools.addWeapon(ship, 50, 3).action);
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let icon = new ActionIcon(bar, ship, action, 0);
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expect(icon.img_power.name).toBe("battle-actionbar-consumption-enabled", "5/5");
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expect(icon.img_power.visible).toBe(true, "5/5");
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expect(icon.img_bottom.name).toBe("battle-actionbar-bottom-enabled", "5/5");
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icon.refresh(null, 1);
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expect(icon.img_power.name).toBe("battle-actionbar-consumption-enabled", "4/5");
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expect(icon.img_power.visible).toBe(true, "4/5");
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expect(icon.img_bottom.name).toBe("battle-actionbar-bottom-enabled", "4/5");
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icon.refresh(null, 4);
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expect(icon.img_power.name).toBe("battle-actionbar-consumption-fading", "1/5");
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expect(icon.img_power.visible).toBe(true, "1/5");
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expect(icon.img_bottom.name).toBe("battle-actionbar-bottom-enabled", "1/5");
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ship.setValue("power", 2);
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icon.refresh();
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expect(icon.img_power.name).toBe("battle-actionbar-consumption-disabled", "2/2");
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expect(icon.img_power.visible).toBe(true, "2/2");
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expect(icon.img_bottom.name).toBe("battle-actionbar-bottom-disabled", "2/2");
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icon.refresh(null, 6);
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expect(icon.img_power.name).toBe("battle-actionbar-consumption-disabled", "0/2");
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expect(icon.img_power.visible).toBe(true, "0/2");
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expect(icon.img_bottom.name).toBe("battle-actionbar-bottom-disabled", "0/2");
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})
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it("displays toggle state", function () {
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})
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it("displays overheat/cooldown", function () {
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})
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it("displays currently targetting", function () {
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})
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});
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}
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