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spacetac/src/ui/common/UITools.ts

105 lines
3.6 KiB
TypeScript

module TK.SpaceTac.UI {
export type IBounded = {
x: number
y: number
width: number
height: number
}
/**
* Destroy all children of a Phaser object
*
* This is a workaround for a removeChildren bug
*/
export function destroyChildren(obj: Phaser.Image | Phaser.Sprite | Phaser.Group, start = 0, end = obj.children.length - 1) {
obj.children.slice(start, end + 1).forEach(child => (<any>child).destroy());
}
// Common UI tools functions
export class UITools {
/**
* Get the position of an object, adjusted to remain inside a container
*/
static positionInside(obj: IBounded, container: IBounded): [number, number] {
let y = obj.y;
if (y + obj.height > container.height) {
y = container.height - obj.height;
}
if (y < container.y) {
y = container.y;
}
let x = obj.x;
if (x + obj.width > container.width) {
x = container.width - obj.width;
}
if (x < container.x) {
x = container.x;
}
return [x, y];
}
/**
* Reposition an object to remain inside a container
*/
static keepInside(obj: Phaser.Button | Phaser.Sprite | Phaser.Image | Phaser.Group | Phaser.Graphics, rect: IBounded) {
let objbounds = obj.getBounds();
let [x, y] = UITools.positionInside({ x: obj.x, y: obj.y, width: objbounds.width, height: objbounds.height }, rect);
if (x != obj.x || y != obj.y) {
obj.position.set(x, y);
}
}
// Constraint an angle in radians the ]-pi;pi] range.
static normalizeAngle(angle: number): number {
angle = angle % (2 * Math.PI);
if (angle <= -Math.PI) {
return angle + 2 * Math.PI;
} else if (angle > Math.PI) {
return angle - 2 * Math.PI;
} else {
return angle;
}
}
/**
* Evenly space identical items in a parent
*
* Returns the relative position of item's center inside parent_width
*/
static evenlySpace(parent_width: number, item_width: number, item_count: number): number[] {
if (item_width * item_count <= parent_width) {
let spacing = parent_width / item_count;
return range(item_count).map(i => (i + 0.5) * spacing);
} else {
let breadth = parent_width - item_width;
let spacing = breadth / (item_count - 1);
return range(item_count).map(i => item_width / 2 + i * spacing);
}
}
/**
* Draw a background around a container
*
* Content's top-left corner is supposed to be at (0,0)
*/
static drawBackground(content: Phaser.Group | Phaser.Text, background: Phaser.Graphics, border = 6): [number, number] {
let bounds = content.getBounds();
let width = bounds.width + 2 * border;
let height = bounds.height + 2 * border;
if (background.width != width || background.height != height) {
background.clear();
background.lineStyle(2, 0x404450);
background.beginFill(0x202225, 0.9);
background.drawRect(-border, -border, width, height);
background.endFill();
}
return [width, height];
}
}
}