1
0
Fork 0
spacetac/src/game/equipments/ConventionalEngine.ts

21 lines
643 B
TypeScript

/// <reference path="../LootTemplate.ts"/>
module TS.SpaceTac.Game.Equipments {
// Equipment: Conventional Engine
export class ConventionalEngine extends LootTemplate {
constructor() {
super(SlotType.Engine, "Conventional Engine");
this.min_level = new IntegerRange(1, 1);
this.distance = new Range(100, 100);
this.ap_usage = new IntegerRange(1);
this.addPermanentAttributeMaxEffect(AttributeCode.Initiative, 1);
}
protected getActionForEquipment(equipment: Equipment): BaseAction {
return new MoveAction(equipment);
}
}
}