1
0
Fork 0
spacetac/src/scripts/view/battle/ActionIcon.ts

43 lines
1.3 KiB
TypeScript

module SpaceTac.View {
// Icon to activate a ship capability (move, fire...)
export class ActionIcon extends Phaser.Button {
// Link to the parent battle view
battleview: BattleView;
// Related ship
ship: Game.Ship;
// Related game action
action: Game.BaseAction;
// Create an icon for a single ship action
constructor(bar: ActionBar, x: number, y:number, ship: Game.Ship, action: Game.BaseAction) {
this.battleview = bar.battleview;
this.ship = ship;
this.action = action;
super(bar.game, x, y, 'action-' + action.code);
bar.add(this);
this.onInputUp.add(() => {
this.processClick();
}, this);
}
// Process a click event on the action icon
processClick() {
console.log("Action started", this.action);
var targetting = this.battleview.enterTargettingMode();
targetting.targetSelected.add(this.processTarget, this);
}
// Receive a target for the action
processTarget(target: Game.Target) {
console.log("Action target", this.action, target);
this.action.apply(this.battleview.battle, this.ship, target);
}
}
}