43 lines
1.3 KiB
TypeScript
43 lines
1.3 KiB
TypeScript
module SpaceTac.View {
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// Icon to activate a ship capability (move, fire...)
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export class ActionIcon extends Phaser.Button {
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// Link to the parent battle view
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battleview: BattleView;
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// Related ship
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ship: Game.Ship;
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// Related game action
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action: Game.BaseAction;
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// Create an icon for a single ship action
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constructor(bar: ActionBar, x: number, y:number, ship: Game.Ship, action: Game.BaseAction) {
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this.battleview = bar.battleview;
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this.ship = ship;
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this.action = action;
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super(bar.game, x, y, 'action-' + action.code);
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bar.add(this);
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this.onInputUp.add(() => {
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this.processClick();
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}, this);
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}
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// Process a click event on the action icon
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processClick() {
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console.log("Action started", this.action);
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var targetting = this.battleview.enterTargettingMode();
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targetting.targetSelected.add(this.processTarget, this);
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}
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// Receive a target for the action
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processTarget(target: Game.Target) {
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console.log("Action target", this.action, target);
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this.action.apply(this.battleview.battle, this.ship, target);
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}
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}
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} |