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spacetac/src/core/effects
2018-03-22 00:52:13 +01:00
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AttributeEffect.spec.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
AttributeEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
AttributeLimitEffect.spec.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
AttributeLimitEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
AttributeMultiplyEffect.spec.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
AttributeMultiplyEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
BaseEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
CooldownEffect.spec.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
CooldownEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
DamageEffect.spec.ts Added damage effect mode 2018-03-22 00:52:13 +01:00
DamageEffect.ts Added damage effect mode 2018-03-22 00:52:13 +01:00
DamageModifierEffect.ts tscommon namespace renamed 2017-09-25 00:23:22 +02:00
RepelEffect.spec.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
RepelEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
StickyEffect.spec.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
StickyEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
ValueEffect.spec.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
ValueEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
ValueTransferEffect.spec.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00
ValueTransferEffect.ts Removed randomness factors in battle actions 2018-03-21 00:23:00 +01:00