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actions
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Fixed issues in runjs
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2018-04-04 23:57:28 +02:00 |
ai
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Migration to Phaser 3
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2018-06-04 09:48:04 +02:00 |
diffs
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Added vigilance system
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2018-04-04 14:34:05 +02:00 |
effects
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Added vigilance system
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2018-04-04 14:34:05 +02:00 |
missions
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Added vigilance system
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2018-04-04 14:34:05 +02:00 |
models
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Updated battle graphics
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2018-04-16 20:12:26 +02:00 |
ArenaGrid.spec.ts
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Started work on arena grid
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2018-03-21 23:09:26 +01:00 |
ArenaGrid.ts
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Started work on arena grid
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2018-03-21 23:09:26 +01:00 |
ArenaLocation.spec.ts
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Fixed bad angle math when looking for ships in arc area
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2017-12-13 00:24:02 +01:00 |
ArenaLocation.ts
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Fixed bad angle math when looking for ships in arc area
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2017-12-13 00:24:02 +01:00 |
Battle.spec.ts
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Added vigilance system
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2018-04-04 14:34:05 +02:00 |
Battle.ts
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Migration to Phaser 3
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2018-06-04 09:48:04 +02:00 |
BattleCheats.spec.ts
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
BattleCheats.ts
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
BattleChecks.spec.ts
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Added vigilance system
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2018-04-04 14:34:05 +02:00 |
BattleChecks.ts
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Added vigilance system
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2018-04-04 14:34:05 +02:00 |
BattleLog.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
BattleOutcome.spec.ts
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
BattleOutcome.ts
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
BattleStats.spec.ts
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Fixed inverted battle stats
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2018-04-16 20:12:51 +02:00 |
BattleStats.ts
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Fixed inverted battle stats
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2018-04-16 20:12:51 +02:00 |
Cooldown.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
Cooldown.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
Drone.spec.ts
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Added damage evasion
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2018-03-26 17:30:43 +02:00 |
Drone.ts
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Updated typescript version
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2018-01-31 19:19:50 +01:00 |
ExclusionAreas.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
ExclusionAreas.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
Fleet.spec.ts
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
Fleet.ts
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
FleetGenerator.ts
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Improved character sheet tooltips
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2018-03-06 15:39:48 +01:00 |
GameSession.spec.ts
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Fixed battle stats always adding to defender fleet
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2018-03-29 00:17:24 +02:00 |
GameSession.ts
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New title screen
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2018-04-12 18:33:38 +02:00 |
MoveFireSimulator.spec.ts
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Fixed AI and move-fire simulator sometimes using overheated engines
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2018-04-10 00:27:56 +02:00 |
MoveFireSimulator.ts
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Fixed AI and move-fire simulator sometimes using overheated engines
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2018-04-10 00:27:56 +02:00 |
NameGenerator.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
NameGenerator.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
Personality.ts
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Added framework for personality, and for ships to react to battle events
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2017-10-08 23:26:33 +02:00 |
PersonalityReactions.spec.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
PersonalityReactions.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
Player.spec.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
Player.ts
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Fixed battle stats always adding to defender fleet
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2018-03-29 00:17:24 +02:00 |
Range.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
Range.ts
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Updated typescript version
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2018-01-31 19:19:50 +01:00 |
Ship.spec.ts
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Added damage evasion
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2018-03-26 17:30:43 +02:00 |
Ship.ts
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Forbid move and trigger actions while in vigilance
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2018-04-04 18:17:10 +02:00 |
ShipGenerator.spec.ts
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Improved character sheet tooltips
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2018-03-06 15:39:48 +01:00 |
ShipGenerator.ts
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Improved character sheet tooltips
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2018-03-06 15:39:48 +01:00 |
ShipLevel.spec.ts
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Added damage evasion
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2018-03-26 17:30:43 +02:00 |
ShipLevel.ts
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Added damage evasion
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2018-03-26 17:30:43 +02:00 |
ShipValue.spec.ts
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Fixed sticky effects not fading
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2017-11-28 19:01:56 +01:00 |
ShipValue.ts
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Updated battle graphics
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2018-04-16 20:12:26 +02:00 |
Shop.spec.ts
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
Shop.ts
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
Star.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
Star.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
StarLink.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
StarLink.ts
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tscommon namespace renamed
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2017-09-25 00:23:22 +02:00 |
StarLocation.spec.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
StarLocation.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
Target.spec.ts
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Use DiffLog to apply revertable diffs to battle state
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2017-11-14 01:07:06 +01:00 |
Target.ts
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Started work on arena grid
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2018-03-21 23:09:26 +01:00 |
TestTools.spec.ts
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
TestTools.ts
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Added damage effect mode
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2018-03-22 00:52:13 +01:00 |
Universe.spec.ts
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Apply new testing tools
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2017-10-26 23:47:13 +02:00 |
Universe.ts
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |