42 lines
1.7 KiB
TypeScript
42 lines
1.7 KiB
TypeScript
module TK.SpaceTac.Specs {
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testing("MissionPartEscort", test => {
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test.case("completes when the fleet is at location, and the encounter is clean", check => {
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let destination = new StarLocation(new Star(null, 0, 0, "Atanax"));
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destination.clearEncounter();
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let universe = new Universe();
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let fleet = new Fleet();
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let part = new MissionPartCleanLocation(new Mission(universe, fleet), destination);
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check.equals(part.title, "Clean a planet in Atanax system");
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check.same(part.checkCompleted(), false, "Init location");
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check.equals(destination.isClear(), true);
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part.onStarted();
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check.equals(destination.isClear(), false);
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fleet.setLocation(destination);
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check.same(part.checkCompleted(), false, "Encounter not clear");
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destination.clearEncounter();
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check.same(part.checkCompleted(), true, "Encouter cleared");
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})
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test.case("generates the battle immediately if the fleet is already at the destination", check => {
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let destination = new StarLocation(new Star(null, 0, 0, "Atanax"));
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destination.clearEncounter();
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let universe = new Universe();
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let fleet = new Fleet();
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fleet.setLocation(destination);
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let part = new MissionPartCleanLocation(new Mission(universe, fleet), destination);
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check.equals(fleet.battle, null);
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part.onStarted();
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check.notequals(fleet.battle, null);
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check.equals(nn(fleet.battle).fleets, [fleet, nn(destination.encounter)]);
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check.equals(part.checkCompleted(), false);
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})
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})
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}
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