31 lines
1.1 KiB
TypeScript
31 lines
1.1 KiB
TypeScript
/// <reference path="../definitions/jasmine.d.ts"/>
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module SpaceTac.Specs {
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describe("Battle", function(){
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it("defines play order by initiative throws", function(){
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var fleet1 = new Game.Fleet(null);
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var fleet2 = new Game.Fleet(null);
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var ship1 = new Game.Ship(fleet1, "F1S1");
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ship1.initiative_level = 2;
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var ship2 = new Game.Ship(fleet1, "F1S2");
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ship2.initiative_level = 4;
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var ship3 = new Game.Ship(fleet1, "F1S3");
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ship3.initiative_level = 1;
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var ship4 = new Game.Ship(fleet2, "F2S1");
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ship4.initiative_level = 8;
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var ship5 = new Game.Ship(fleet2, "F2S2");
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ship5.initiative_level = 2;
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var battle = new Game.Battle(fleet1, fleet2);
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expect(battle.play_order.length).toBe(0);
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var gen = new Game.RandomGenerator(1.0, 0.1, 1.0, 0.2, 0.6);
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battle.throwInitiative(gen);
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expect(battle.play_order.length).toBe(5);
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expect(battle.play_order).toEqual([ship1, ship4, ship5, ship3, ship2]);
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});
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});
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}
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