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spacetac/src/core/actions/DeployDroneAction.spec.ts
2018-07-09 12:28:18 +02:00

62 lines
2.6 KiB
TypeScript

module TK.SpaceTac.Specs {
testing("DeployDroneAction", test => {
test.case("stores useful information", check => {
let ship = new Ship();
let action = new DeployDroneAction("testdrone");
ship.actions.addCustom(action);
check.equals(action.code, "testdrone");
check.equals(action.getVerb(ship), "Deploy");
ship.actions.toggle(action, true);
check.equals(action.getVerb(ship), "Recall");
});
test.case("allows to deploy in range", check => {
let ship = new Ship();
ship.setArenaPosition(0, 0);
let action = new DeployDroneAction("testdrone", { power: 0 }, { deploy_distance: 8 });
ship.actions.addCustom(action);
check.equals(action.checkTarget(ship, new Target(8, 0, null)), true);
check.equals(action.checkTarget(ship, new Target(12, 0, null)), false);
check.equals(action.checkTarget(ship, Target.newFromShip(ship)), false);
let other = new Ship();
other.setArenaPosition(8, 0);
check.equals(action.checkTarget(ship, new Target(8, 0, other)), false);
});
test.case("deploys a new drone", check => {
let battle = TestTools.createBattle();
let ship = battle.play_order[0];
ship.setArenaPosition(0, 0);
TestTools.setShipModel(ship, 100, 0, 3);
let action = new DeployDroneAction("testdrone", { power: 2 }, { deploy_distance: 8, drone_radius: 4, drone_effects: [new DamageEffect(50)] });
ship.actions.addCustom(action);
TestTools.actionChain(check, battle, [
[ship, action, new Target(5, 0)],
], [
check => {
check.equals(ship.getValue("power"), 3, "power=3");
check.equals(battle.drones.count(), 0, "drones=0");
},
check => {
check.equals(ship.getValue("power"), 1, "power=1");
check.equals(battle.drones.count(), 1, "drones=1");
let drone = battle.drones.list()[0];
check.equals(drone.code, "testdrone");
check.same(drone.owner, ship.id);
check.equals(drone.x, 5);
check.equals(drone.y, 0);
check.equals(drone.radius, 4);
compare_effects(check, drone.effects, [new DamageEffect(50)]);
}
])
});
});
}