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spacetac/src/core
2017-07-09 23:18:05 +02:00
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actions arena: Added auto-approach to bring in range for action 2017-06-22 01:32:18 +02:00
ai Fixed approach simulator moving because of float rounding errors 2017-06-25 19:48:34 +02:00
effects Fixed approach simulator moving because of float rounding errors 2017-06-25 19:48:34 +02:00
equipments Added Damage Protector (visual feedback still missing) 2017-06-13 00:28:54 +02:00
events Fixed weapon effect originating from wrong ship location 2017-06-23 00:37:38 +02:00
missions Fixed display when an escorted ship is added to the fleet 2017-07-09 23:18:05 +02:00
ArenaLocation.spec.ts Fixed weapon effect originating from wrong ship location 2017-06-23 00:37:38 +02:00
ArenaLocation.ts Fixed weapon effect originating from wrong ship location 2017-06-23 00:37:38 +02:00
Battle.spec.ts Added Damage Protector (visual feedback still missing) 2017-06-13 00:28:54 +02:00
Battle.ts Fixed some active effects display issues 2017-06-25 23:07:53 +02:00
BattleLog.spec.ts Fixed some active effects display issues 2017-06-25 23:07:53 +02:00
BattleLog.ts Some refactoring needed for future work on battle log 2017-05-30 01:15:32 +02:00
BattleOutcome.spec.ts Updated attributes and skills 2017-06-11 22:44:12 +02:00
BattleOutcome.ts Added battle experience 2017-05-09 19:19:26 +02:00
BattleStats.spec.ts Refactored MoveEvent for new battle log flow 2017-05-30 18:24:55 +02:00
BattleStats.ts Refactored MoveEvent for new battle log flow 2017-05-30 18:24:55 +02:00
Cooldown.spec.ts Improved cooldown representation 2017-05-22 18:29:04 +02:00
Cooldown.ts Improved cooldown representation 2017-05-22 18:29:04 +02:00
Drone.spec.ts Updated attributes and skills 2017-06-11 22:44:12 +02:00
Drone.ts Added Damage Protector (visual feedback still missing) 2017-06-13 00:28:54 +02:00
Equipment.spec.ts Updated attributes and skills 2017-06-11 22:44:12 +02:00
Equipment.ts character sheet: Added slot type to equipment title 2017-05-29 00:24:41 +02:00
Fleet.spec.ts Added escort mission part 2017-07-02 20:21:04 +02:00
Fleet.ts Added escort mission part 2017-07-02 20:21:04 +02:00
FleetGenerator.ts Fleet generator tries to use different each models 2017-05-23 18:51:55 +02:00
GameSession.spec.ts Added escort mission part 2017-07-02 20:21:04 +02:00
GameSession.ts Added escort mission part 2017-07-02 20:21:04 +02:00
LootGenerator.spec.ts Refactored equipment/action system for leveled equipment generation 2017-04-18 21:51:23 +02:00
LootGenerator.ts Enforce a good number of offensive weapons in fleet generation 2017-05-10 23:29:20 +02:00
LootTemplate.spec.ts Updated attributes and skills 2017-06-11 22:44:12 +02:00
LootTemplate.ts Added Damage Protector (visual feedback still missing) 2017-06-13 00:28:54 +02:00
MoveFireSimulator.spec.ts Fixed approach simulator moving because of float rounding errors 2017-06-25 19:48:34 +02:00
MoveFireSimulator.ts Removed redundant jump links between stars 2017-07-09 18:00:37 +02:00
NameGenerator.spec.ts Use RandomGenerator from tscommon 2017-02-26 18:44:15 +01:00
NameGenerator.ts Added jobs in dockyards (WIP) 2017-07-07 00:55:29 +02:00
Player.spec.ts Update jasmine definition 2017-05-02 19:59:41 +02:00
Player.ts Added dialogs in missions 2017-06-29 19:25:38 +02:00
Range.spec.ts Refactored namespaces 2017-02-09 01:00:35 +01:00
Range.ts typescript: Added strict null checks 2017-03-09 18:11:00 +01:00
Ship.spec.ts Fixed some active effects display issues 2017-06-25 23:07:53 +02:00
Ship.ts Added escort mission part 2017-07-02 20:21:04 +02:00
ShipAttribute.ts Refactored namespaces 2017-02-09 01:00:35 +01:00
ShipGenerator.spec.ts Updated attributes and skills 2017-06-11 22:44:12 +02:00
ShipGenerator.ts Enforce a good number of offensive weapons in fleet generation 2017-05-10 23:29:20 +02:00
ShipLevel.spec.ts Refactored equipment/action system for leveled equipment generation 2017-04-18 21:51:23 +02:00
ShipLevel.ts Added battle experience 2017-05-09 19:19:26 +02:00
ShipModel.ts Fixed display when an escorted ship is added to the fleet 2017-07-09 23:18:05 +02:00
ShipValue.spec.ts Display ship values variations in arena 2017-02-12 23:18:36 +01:00
ShipValue.ts arena: Display hud info on value change 2017-05-17 22:59:25 +02:00
Shop.spec.ts Added jobs in dockyards (WIP) 2017-07-07 00:55:29 +02:00
Shop.ts Fixed display when an escorted ship is added to the fleet 2017-07-09 23:18:05 +02:00
Slot.spec.ts Refactored equipment/action system for leveled equipment generation 2017-04-18 21:51:23 +02:00
Slot.ts Fixed encounter generation matching star system level 2017-04-26 01:27:42 +02:00
Star.spec.ts Added jobs in dockyards (WIP) 2017-07-07 00:55:29 +02:00
Star.ts Removed redundant jump links between stars 2017-07-09 18:00:37 +02:00
StarLink.spec.ts Refactored namespaces 2017-02-09 01:00:35 +01:00
StarLink.ts typescript: Added strict null checks 2017-03-09 18:11:00 +01:00
StarLocation.spec.ts Added retreat after defeat 2017-03-14 23:28:07 +01:00
StarLocation.ts Base structure for missions and main story arc 2017-06-27 17:42:28 +02:00
Target.spec.ts Prevent ships from going near the arena border 2017-05-29 22:39:07 +02:00
Target.ts Fixed weapon effect originating from wrong ship location 2017-06-23 00:37:38 +02:00
TestTools.spec.ts Updated attributes and skills 2017-06-11 22:44:12 +02:00
TestTools.ts Updated attributes and skills 2017-06-11 22:44:12 +02:00
Universe.spec.ts Removed redundant jump links between stars 2017-07-09 18:00:37 +02:00
Universe.ts Fixed display when an escorted ship is added to the fleet 2017-07-09 23:18:05 +02:00