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actions
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arena: Added auto-approach to bring in range for action
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2017-06-22 01:32:18 +02:00 |
ai
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Fixed approach simulator moving because of float rounding errors
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2017-06-25 19:48:34 +02:00 |
effects
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Fixed approach simulator moving because of float rounding errors
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2017-06-25 19:48:34 +02:00 |
equipments
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Added Damage Protector (visual feedback still missing)
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2017-06-13 00:28:54 +02:00 |
events
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Fixed weapon effect originating from wrong ship location
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2017-06-23 00:37:38 +02:00 |
missions
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Fixed display when an escorted ship is added to the fleet
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2017-07-09 23:18:05 +02:00 |
ArenaLocation.spec.ts
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Fixed weapon effect originating from wrong ship location
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2017-06-23 00:37:38 +02:00 |
ArenaLocation.ts
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Fixed weapon effect originating from wrong ship location
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2017-06-23 00:37:38 +02:00 |
Battle.spec.ts
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Added Damage Protector (visual feedback still missing)
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2017-06-13 00:28:54 +02:00 |
Battle.ts
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Fixed some active effects display issues
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2017-06-25 23:07:53 +02:00 |
BattleLog.spec.ts
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Fixed some active effects display issues
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2017-06-25 23:07:53 +02:00 |
BattleLog.ts
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Some refactoring needed for future work on battle log
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2017-05-30 01:15:32 +02:00 |
BattleOutcome.spec.ts
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Updated attributes and skills
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2017-06-11 22:44:12 +02:00 |
BattleOutcome.ts
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Added battle experience
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2017-05-09 19:19:26 +02:00 |
BattleStats.spec.ts
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Refactored MoveEvent for new battle log flow
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2017-05-30 18:24:55 +02:00 |
BattleStats.ts
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Refactored MoveEvent for new battle log flow
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2017-05-30 18:24:55 +02:00 |
Cooldown.spec.ts
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Improved cooldown representation
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2017-05-22 18:29:04 +02:00 |
Cooldown.ts
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Improved cooldown representation
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2017-05-22 18:29:04 +02:00 |
Drone.spec.ts
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Updated attributes and skills
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2017-06-11 22:44:12 +02:00 |
Drone.ts
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Added Damage Protector (visual feedback still missing)
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2017-06-13 00:28:54 +02:00 |
Equipment.spec.ts
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Updated attributes and skills
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2017-06-11 22:44:12 +02:00 |
Equipment.ts
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character sheet: Added slot type to equipment title
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2017-05-29 00:24:41 +02:00 |
Fleet.spec.ts
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Added escort mission part
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2017-07-02 20:21:04 +02:00 |
Fleet.ts
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Added escort mission part
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2017-07-02 20:21:04 +02:00 |
FleetGenerator.ts
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Fleet generator tries to use different each models
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2017-05-23 18:51:55 +02:00 |
GameSession.spec.ts
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Added escort mission part
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2017-07-02 20:21:04 +02:00 |
GameSession.ts
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Added escort mission part
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2017-07-02 20:21:04 +02:00 |
LootGenerator.spec.ts
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Refactored equipment/action system for leveled equipment generation
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2017-04-18 21:51:23 +02:00 |
LootGenerator.ts
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Enforce a good number of offensive weapons in fleet generation
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2017-05-10 23:29:20 +02:00 |
LootTemplate.spec.ts
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Updated attributes and skills
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2017-06-11 22:44:12 +02:00 |
LootTemplate.ts
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Added Damage Protector (visual feedback still missing)
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2017-06-13 00:28:54 +02:00 |
MoveFireSimulator.spec.ts
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Fixed approach simulator moving because of float rounding errors
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2017-06-25 19:48:34 +02:00 |
MoveFireSimulator.ts
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Removed redundant jump links between stars
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2017-07-09 18:00:37 +02:00 |
NameGenerator.spec.ts
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Use RandomGenerator from tscommon
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2017-02-26 18:44:15 +01:00 |
NameGenerator.ts
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Added jobs in dockyards (WIP)
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2017-07-07 00:55:29 +02:00 |
Player.spec.ts
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Update jasmine definition
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2017-05-02 19:59:41 +02:00 |
Player.ts
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Added dialogs in missions
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2017-06-29 19:25:38 +02:00 |
Range.spec.ts
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Refactored namespaces
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2017-02-09 01:00:35 +01:00 |
Range.ts
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typescript: Added strict null checks
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2017-03-09 18:11:00 +01:00 |
Ship.spec.ts
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Fixed some active effects display issues
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2017-06-25 23:07:53 +02:00 |
Ship.ts
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Added escort mission part
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2017-07-02 20:21:04 +02:00 |
ShipAttribute.ts
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Refactored namespaces
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2017-02-09 01:00:35 +01:00 |
ShipGenerator.spec.ts
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Updated attributes and skills
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2017-06-11 22:44:12 +02:00 |
ShipGenerator.ts
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Enforce a good number of offensive weapons in fleet generation
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2017-05-10 23:29:20 +02:00 |
ShipLevel.spec.ts
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Refactored equipment/action system for leveled equipment generation
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2017-04-18 21:51:23 +02:00 |
ShipLevel.ts
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Added battle experience
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2017-05-09 19:19:26 +02:00 |
ShipModel.ts
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Fixed display when an escorted ship is added to the fleet
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2017-07-09 23:18:05 +02:00 |
ShipValue.spec.ts
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Display ship values variations in arena
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2017-02-12 23:18:36 +01:00 |
ShipValue.ts
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arena: Display hud info on value change
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2017-05-17 22:59:25 +02:00 |
Shop.spec.ts
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Added jobs in dockyards (WIP)
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2017-07-07 00:55:29 +02:00 |
Shop.ts
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Fixed display when an escorted ship is added to the fleet
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2017-07-09 23:18:05 +02:00 |
Slot.spec.ts
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Refactored equipment/action system for leveled equipment generation
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2017-04-18 21:51:23 +02:00 |
Slot.ts
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Fixed encounter generation matching star system level
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2017-04-26 01:27:42 +02:00 |
Star.spec.ts
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Added jobs in dockyards (WIP)
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2017-07-07 00:55:29 +02:00 |
Star.ts
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Removed redundant jump links between stars
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2017-07-09 18:00:37 +02:00 |
StarLink.spec.ts
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Refactored namespaces
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2017-02-09 01:00:35 +01:00 |
StarLink.ts
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typescript: Added strict null checks
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2017-03-09 18:11:00 +01:00 |
StarLocation.spec.ts
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Added retreat after defeat
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2017-03-14 23:28:07 +01:00 |
StarLocation.ts
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Base structure for missions and main story arc
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2017-06-27 17:42:28 +02:00 |
Target.spec.ts
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Prevent ships from going near the arena border
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2017-05-29 22:39:07 +02:00 |
Target.ts
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Fixed weapon effect originating from wrong ship location
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2017-06-23 00:37:38 +02:00 |
TestTools.spec.ts
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Updated attributes and skills
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2017-06-11 22:44:12 +02:00 |
TestTools.ts
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Updated attributes and skills
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2017-06-11 22:44:12 +02:00 |
Universe.spec.ts
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Removed redundant jump links between stars
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2017-07-09 18:00:37 +02:00 |
Universe.ts
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Fixed display when an escorted ship is added to the fleet
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2017-07-09 23:18:05 +02:00 |