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actions
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Started visual feedback for blast radius (WIP)
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2015-03-06 01:00:00 +01:00 |
ai
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Fixed loading/saving unit testing not being stable (due to stored timestamp in AI)
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2015-03-05 01:00:00 +01:00 |
effects
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Made the game state fully serializable
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2015-03-03 01:00:00 +01:00 |
equipments
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Started visual feedback for blast radius (WIP)
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2015-03-06 01:00:00 +01:00 |
events
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Made the game state fully serializable
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2015-03-03 01:00:00 +01:00 |
specs
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Started visual feedback for blast radius (WIP)
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2015-03-06 01:00:00 +01:00 |
Attribute.ts
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Made the game state fully serializable
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2015-03-03 01:00:00 +01:00 |
AttributeCollection.ts
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Made the game state fully serializable
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2015-03-03 01:00:00 +01:00 |
Battle.ts
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Made the game state fully serializable
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2015-03-03 01:00:00 +01:00 |
BattleLog.ts
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Added game saving and loading to localStorage (just with keyboard shortcuts now)
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2015-03-04 01:00:00 +01:00 |
BattleOutcome.ts
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Made the game state fully serializable
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2015-03-03 01:00:00 +01:00 |
EffectTemplate.ts
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Added effect generation from templates
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2015-01-22 01:00:00 +01:00 |
Equipment.ts
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Made the game state fully serializable
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2015-03-03 01:00:00 +01:00 |
Fleet.ts
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Made the game state fully serializable
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2015-03-03 01:00:00 +01:00 |
LootGenerator.ts
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Added looting of enemy ships after battle
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2015-02-13 01:00:00 +01:00 |
LootTemplate.ts
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Added initial work for game data serialization
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2015-03-02 01:00:00 +01:00 |
Player.ts
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Made the game state fully serializable
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2015-03-03 01:00:00 +01:00 |
RandomGenerator.ts
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Added looting from the battle outcome (WIP)
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2015-02-13 01:00:00 +01:00 |
Range.ts
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Added initial work for game data serialization
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2015-03-02 01:00:00 +01:00 |
Serializable.ts
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Added game saving and loading to localStorage (just with keyboard shortcuts now)
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2015-03-04 01:00:00 +01:00 |
Serializer.ts
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Added game saving and loading to localStorage (just with keyboard shortcuts now)
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2015-03-04 01:00:00 +01:00 |
Ship.ts
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Made the game state fully serializable
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2015-03-03 01:00:00 +01:00 |
ShipGenerator.ts
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Added looting of enemy ships after battle
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2015-02-13 01:00:00 +01:00 |
Slot.ts
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Made the game state fully serializable
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2015-03-03 01:00:00 +01:00 |
Target.ts
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Made the game state fully serializable
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2015-03-03 01:00:00 +01:00 |
TestTools.ts
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Added sticky temporary effects, and EnergyDepleter weapon (WIP)
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2015-02-27 01:00:00 +01:00 |
Tools.ts
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Added initial work for game data serialization
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2015-03-02 01:00:00 +01:00 |
Universe.ts
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Started visual feedback for blast radius (WIP)
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2015-03-06 01:00:00 +01:00 |