85 lines
2.7 KiB
TypeScript
85 lines
2.7 KiB
TypeScript
/// <reference path="BaseAction.ts"/>
|
|
|
|
module TS.SpaceTac {
|
|
/**
|
|
* Action to toggle some effects on the ship or around it, until next turn start
|
|
*/
|
|
export class ToggleAction extends BaseAction {
|
|
// Power consumption (activation only)
|
|
power: number
|
|
|
|
// Effect radius
|
|
radius: number
|
|
|
|
// Effects applied
|
|
effects: BaseEffect[]
|
|
|
|
// Equipment cannot be null
|
|
equipment: Equipment
|
|
|
|
// Current activation status
|
|
activated = false
|
|
|
|
constructor(equipment: Equipment, power = 1, radius = 0, effects: BaseEffect[] = [], name = "(De)activate") {
|
|
super("toggle-" + equipment.code, name, false, equipment);
|
|
|
|
this.power = power;
|
|
this.radius = radius;
|
|
this.effects = effects;
|
|
}
|
|
|
|
getActionPointsUsage(ship: Ship, target: Target | null): number {
|
|
return this.activated ? 0 : this.power;
|
|
}
|
|
|
|
getRangeRadius(ship: Ship): number {
|
|
return 0;
|
|
}
|
|
|
|
getBlastRadius(ship: Ship): number {
|
|
return this.radius;
|
|
}
|
|
|
|
/**
|
|
* Get the list of ships in range to be affected
|
|
*/
|
|
getAffectedShips(ship: Ship): Ship[] {
|
|
let target = Target.newFromShip(ship);
|
|
let radius = this.getBlastRadius(ship);
|
|
let battle = ship.getBattle();
|
|
return (radius && battle) ? battle.collectShipsInCircle(target, radius, true) : ((target.ship && target.ship.alive) ? [target.ship] : []);
|
|
}
|
|
|
|
/**
|
|
* Collect the effects applied by this action
|
|
*/
|
|
getEffects(ship: Ship): [Ship, BaseEffect][] {
|
|
let result: [Ship, BaseEffect][] = [];
|
|
let ships = this.getAffectedShips(ship);
|
|
ships.forEach(ship => {
|
|
this.effects.forEach(effect => result.push([ship, effect]));
|
|
});
|
|
return result;
|
|
}
|
|
|
|
protected customApply(ship: Ship, target: Target) {
|
|
this.activated = !this.activated;
|
|
ship.addBattleEvent(new ToggleEvent(ship, this, this.activated));
|
|
this.getAffectedShips(ship).forEach(iship => iship.setActiveEffectsChanged());
|
|
}
|
|
|
|
getEffectsDescription(): string {
|
|
if (this.effects.length == 0) {
|
|
return "";
|
|
}
|
|
|
|
let desc = `When active (power usage ${this.power})`;
|
|
let effects = this.effects.map(effect => {
|
|
let suffix = this.radius ? `in ${this.radius}km radius` : "on owner ship";
|
|
return "• " + effect.getDescription() + " " + suffix;
|
|
});
|
|
return `${desc}:\n${effects.join("\n")}`;
|
|
}
|
|
}
|
|
}
|