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spacetac/src/app/game/equipments/ConventionalEngine.ts

23 lines
652 B
TypeScript

/// <reference path="../LootTemplate.ts"/>
module SpaceTac.Game.Equipments {
"use strict";
// Equipment: Conventional Engine
export class ConventionalEngine extends LootTemplate {
constructor() {
super(SlotType.Engine, "Conventional Engine");
this.min_level = new IntegerRange(1, 1);
this.distance = new Range(300, 300);
this.ap_usage = new Range(3);
this.addPermanentAttributeMaxEffect(AttributeCode.Initiative, 1);
}
protected getActionForEquipment(equipment: Equipment): BaseAction {
return new MoveAction(equipment);
}
}
}