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spacetac/src/scripts/game/equipments/BasicForceField.ts

16 lines
386 B
TypeScript

/// <reference path="../LootTemplate.ts"/>
module SpaceTac.Game.Equipments {
"use strict";
export class BasicForceField extends LootTemplate {
constructor() {
super(SlotType.Shield, "BasicForceField");
this.min_level = new IntegerRange(1, 3);
this.addPermanentAttributeMaxEffect(AttributeCode.Shield, 100, 200);
}
}
}