.. |
DamageProtector.spec.ts
|
Added Damage Protector (visual feedback still missing)
|
2017-06-13 00:28:54 +02:00 |
DamageProtector.ts
|
Added Damage Protector (visual feedback still missing)
|
2017-06-13 00:28:54 +02:00 |
Engines.spec.ts
|
Move distance is now dependent on maneuvrability
|
2017-08-18 00:53:21 +02:00 |
Engines.ts
|
Move distance is now dependent on maneuvrability
|
2017-08-18 00:53:21 +02:00 |
GatlingGun.spec.ts
|
Updated attributes and skills
|
2017-06-11 22:44:12 +02:00 |
GatlingGun.ts
|
Updated attributes and skills
|
2017-06-11 22:44:12 +02:00 |
Hulls.spec.ts
|
equipment: Added two hulls and two shields
|
2017-07-28 01:02:53 +02:00 |
Hulls.ts
|
equipment: Added two hulls and two shields
|
2017-07-28 01:02:53 +02:00 |
NuclearReactor.spec.ts
|
Updated attributes and skills
|
2017-06-11 22:44:12 +02:00 |
NuclearReactor.ts
|
Updated attributes and skills
|
2017-06-11 22:44:12 +02:00 |
PowerDepleter.spec.ts
|
Added Damage Protector (visual feedback still missing)
|
2017-06-13 00:28:54 +02:00 |
PowerDepleter.ts
|
Added Damage Protector (visual feedback still missing)
|
2017-06-13 00:28:54 +02:00 |
RepairDrone.spec.ts
|
Updated attributes and skills
|
2017-06-11 22:44:12 +02:00 |
RepairDrone.ts
|
Added Damage Protector (visual feedback still missing)
|
2017-06-13 00:28:54 +02:00 |
Shields.spec.ts
|
Added RepelEffect and use it in Gravit Shield action
|
2017-08-17 19:51:22 +02:00 |
Shields.ts
|
Added RepelEffect and use it in Gravit Shield action
|
2017-08-17 19:51:22 +02:00 |
ShieldTransfer.spec.ts
|
Updated shield transfer (now a ranged effect)
|
2017-09-11 00:40:59 +02:00 |
ShieldTransfer.ts
|
Updated shield transfer (now a ranged effect)
|
2017-09-11 00:40:59 +02:00 |
SubMunitionMissile.spec.ts
|
Added battle stat "Power used"
|
2017-09-14 23:56:28 +02:00 |
SubMunitionMissile.ts
|
Updated attributes and skills
|
2017-06-11 22:44:12 +02:00 |