paysages3d/src/render/preview/TexturesMixPreviewRenderer.h

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#ifndef TEXTURESMIXPREVIEWRENDERER_H
#define TEXTURESMIXPREVIEWRENDERER_H
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#include "preview_global.h"
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#include "Base2dPreviewRenderer.h"
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namespace paysages {
namespace preview {
class PREVIEWSHARED_EXPORT TexturesMixPreviewRenderer:public Base2dPreviewRenderer
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{
public:
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TexturesMixPreviewRenderer();
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void setTextures(TexturesDefinition* textures);
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void setTerrain(TerrainDefinition* terrain);
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void setLayer(int layer);
protected:
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virtual void bindEvent(BasePreview* preview) override;
virtual void updateEvent() override;
virtual Color getColor2D(double x, double y, double scaling) override;
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private:
int layer;
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TexturesDefinition* textures;
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};
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}
}
#endif // TEXTURESMIXPREVIEWRENDERER_H