2013-11-14 17:47:03 +00:00
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TEMPLATE = app
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CONFIG += console
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CONFIG -= app_bundle
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TARGET = paysages-cli
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include(../../common.pri)
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2015-10-18 23:39:22 +00:00
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SOURCES += $$files(*.cpp)
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#HEADERS += $$files(*.h)
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2013-11-14 17:47:03 +00:00
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win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../../system/release/ -lpaysages_system
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else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../../system/debug/ -lpaysages_system
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else:unix: LIBS += -L$$OUT_PWD/../../system/ -lpaysages_system
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INCLUDEPATH += $$PWD/../../system
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DEPENDPATH += $$PWD/../../system
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win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../../basics/release/ -lpaysages_basics
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else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../../basics/debug/ -lpaysages_basics
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else:unix: LIBS += -L$$OUT_PWD/../../basics/ -lpaysages_basics
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INCLUDEPATH += $$PWD/../../basics
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DEPENDPATH += $$PWD/../../basics
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win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../../definition/release/ -lpaysages_definition
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else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../../definition/debug/ -lpaysages_definition
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else:unix: LIBS += -L$$OUT_PWD/../../definition/ -lpaysages_definition
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INCLUDEPATH += $$PWD/../../definition
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DEPENDPATH += $$PWD/../../definition
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win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../../render/software/release/ -lpaysages_render_software
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else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../../render/software/debug/ -lpaysages_render_software
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else:unix: LIBS += -L$$OUT_PWD/../../render/software/ -lpaysages_render_software
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INCLUDEPATH += $$PWD/../../render/software
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DEPENDPATH += $$PWD/../../render/software
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2015-11-25 22:15:58 +00:00
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win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../../render/opengl/release/ -lpaysages_render_opengl
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else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../../render/opengl/debug/ -lpaysages_render_opengl
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else:unix: LIBS += -L$$OUT_PWD/../../render/opengl/ -lpaysages_render_opengl
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INCLUDEPATH += $$PWD/../../render/opengl
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DEPENDPATH += $$PWD/../../render/opengl
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