paysages3d/lib_paysages/render.h

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#ifndef _PAYSAGES_RENDER_H_
#define _PAYSAGES_RENDER_H_
#include <stdio.h>
#include "shared/types.h"
#include "renderer.h"
#ifdef __cplusplus
extern "C" {
#endif
void renderInit();
void renderQuit();
RenderArea* renderCreateArea();
void renderDeleteArea(RenderArea* area);
void renderSetParams(RenderArea* area, RenderParams params);
void renderSetBackgroundColor(RenderArea* area, Color* col);
void renderClear(RenderArea* area);
void renderUpdate(RenderArea* area);
void renderPushTriangle(RenderArea* area, Vector3 pixel1, Vector3 pixel2, Vector3 pixel3, Vector3 location1, Vector3 location2, Vector3 location3, f_RenderFragmentCallback callback, void* callback_data);
void renderPostProcess(RenderArea* area, Renderer* renderer, int nbchunks);
int renderSaveToFile(RenderArea* area, const char* path);
void renderSetPreviewCallbacks(RenderArea* area, RenderCallbackStart start, RenderCallbackDraw draw, RenderCallbackUpdate update);
#ifdef __cplusplus
}
#endif
#endif